Case Studies
Case Studies
FIBA Fan Experience
A project exploring how AR/VR could bridge gaps in fan experiences. Focused on ideation, prototyping, and validating solutions for casual and die-hard basketball fans.

Time
4 Weeks
Industry
Sports
FIBA Fan Experience
A project exploring how AR/VR could bridge gaps in fan experiences. Focused on ideation, prototyping, and validating solutions for casual and die-hard basketball fans.

Time
4 Weeks
Industry
Sports

UX/UI Audit
Conducted a comprehensive UX audit of a major retail app. Identified critical pain points in checkout flows, product discovery, and navigation, delivering actionable recommendations to improve usability

Time
2 weeks
Industry
Retail
UX/UI Audit
Conducted a comprehensive UX audit of a major retail app. Identified critical pain points in checkout flows, product discovery, and navigation, delivering actionable recommendations to improve usability

Time
2 Weeks
Industry
Retail

Business Travel
Use Case of Apple Vision Pro

Time
5 Weeks
Industry
Travel
Process
01
K.K.H. - Karna Kya Hai?
Foundational Research - This phase involves collecting data through both primary and secondary research. It includes discussions with stakeholders and gathering any relevant information that can contribute to the project.
Design Research
This phase focuses on defining how the product should be built. It includes creating user flows, wireframes, and interaction designs based on research insights. The goal is to ensure a seamless and intuitive user experience before moving to high-fidelity prototypes.
02
Develop
Define the user experience, test and evaluate design concepts, and analyze how your designs will inform behavior and effect the experience of the user.
03
Deliver
Determine design patterns, elements of template pages, different framework options, and work with developers to test design functionality.
04
Process
01
K.K.H. - Karna Kya Hai?
Foundational Research - This phase involves collecting data through both primary and secondary research. It includes discussions with stakeholders and gathering any relevant information that can contribute to the project.
Develop
Define the user experience, test and evaluate design concepts, and analyze how your designs will inform behavior and effect the experience of the user.
03
Design Research
This phase focuses on defining how the product should be built. It includes creating user flows, wireframes, and interaction designs based on research insights. The goal is to ensure a seamless and intuitive user experience before moving to high-fidelity prototypes.
02
Deliver
Determine design patterns, elements of template pages, different framework options, and work with developers to test design functionality.
04
Process
01
K.K.H. - Karna Kya Hai?
Foundational Research - This phase involves collecting data through both primary and secondary research. It includes discussions with stakeholders and gathering any relevant information that can contribute to the project.
Design Research
This phase focuses on defining how the product should be built. It includes creating user flows, wireframes, and interaction designs based on research insights. The goal is to ensure a seamless and intuitive user experience before moving to high-fidelity prototypes.
02
Develop
Define the user experience, test and evaluate design concepts, and analyze how your designs will inform behavior and effect the experience of the user.
03
Deliver
Determine design patterns, elements of template pages, different framework options, and work with developers to test design functionality.
04
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